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Age of Conan




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415 accounts found. Displaying accounts 1-10.
Level Race Class Gender Money Current Server Details Price
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80 Stygians Necromancer Male 0 Bane PROFILE $251.99
50% Off!
$126
80 Aquilonians Guardian Male 0 Bane PROFILE $209.99
80 Stygians Tempest Of Set Male 0 Bardisattva PROFILE $251.99
80 Aquilonians Barbarian Male 0 Bloodspire PROFILE $293.99
80% Off!
$58.8
80 Cimmerians Dark Templar Female 0 Bloodspire PROFILE $293.99
80% Off!
$58.8
80 Aquilonians Barbarian Male 0 Bloodspire PROFILE $167.99
80 Aquilonians Barbarian Male 0 Bloodspire PROFILE $209.99
80 Stygians Tempest Of Set Female 0 Bloodspire PROFILE $277.19
80 Stygians Herald of Xolti Male 0 Bloodspire PROFILE $167.99
80 Cimmerians Barbarian Male 0 Bloodspire PROFILE $209.99


Buying Age of Conan Character Accounts


One of the hardest things to do when buying an AoC account is deciding which race to play since it also determines which class you will be able to choose.


With that in mind we have listed some of the benefits of playing the various Age of Conan character races and classes to help you determine what might be the best Age of Conan account to buy for your gaming style.

 

 

The Races in Age of Conan


The story of your character’s life begins on a Stygian slave galley somewhere in the treacherous waters surrounding the Barachan Isles.


Without any memory of who you are, or who you were, you now have the chance to start anew.

During character creation you must decide on your character’s physical appearance, what culture to hail from and what class your character will progress in throughout the game.


The implications involved with choosing a race for your Age of Conan account goes beyond the mere physical appearance. It will also determine what classes you can choose for your character.

 

 

These are the Age of Conan races available for you to choose from:

 

 

AoC Aquilonians

 

In Age of Conan: Hyborian Adventures, playing with an Aquilonian account will ensure a varied and diverse gaming experience. Landing somewhere in the middle of the Cimmerians and the Stygians on many different levels, the Aquilonian is a perfect choice for anyone wanting to role-play a character that has not got as many stereotypical features pinned to him or her as the other races often have. It is easy to draw parallels between the Aquilonians and the Romans, mostly because both people are known for their highly cultured society where structure is held in high regard. Perhaps that is why it can be even more exciting to take an Aquilonian and bring him or her into the extremes of life. It may be easy to role-play a battle-savvy Cimmerian or a cunning Stygian, but doing the same with an Aquilonian may open up fresh and fascinating ways of shaping your character.


Because of their toughness combined with great their discipline, Aquilonians make great Soldiers, and these can pursue the path of the Guardian, the Dark Templar or the Conqueror. While the Aquilonians can’t become Mages, many of them still chooses to tap into the higher powers by following the way of the Priest to later become Priests of Mitra. Aquilonians are also known to be great Rogues, advancing into the roles of the Assassin, the Barbarian or the Ranger. In short, an Aquilonian will give you plenty of choices as you progress through Hyboria.

 

The classes an Aquilonian can play are:

 

Soldier: Conqueror, Dark Templar, Guardian

 

Priest: Priest of Mitra

 

Rogue: Assassin, Barbarian, Ranger

 

 

AoC Cimmerians

 

In Age of Conan: Hyborian Adventures, players will find that playing with a Cimmerians account can be a very varied experience. Their barbaric nature, their stout posture and their willingness to charge into a battle where the odds are against them, should appeal to those players who would solve a dispute with the blade rather than with words. Still, Cimmerians are a people with an interesting culture that often runs deeper than the roots of mountains, and exploring this society as a player will yield many surprises. They are certainly barbaric, but they have hearts – hearts that beat for the land that surrounds them and for their bloodline. Weaving an interesting story for your Cimmerian should pose no challenge.

 

It should come as no surprise to you that the path Cimmerians usually choose in life involves weapons, blood and a lot of hard work. As a player you will have the option of choosing between three of the four archetypes, namely Rogues, Soldiers and Priests. The path of the Mage is closed to Cimmerians, but most of their people have little interest in delving into the deep mysteries of magic, anyway. Those who do have an affinity for the otherworldly will rather dedicate their life to becoming a Priest and later join the ranks of the Bear Shamans. Those who choose to go the way of the Rogue may explore classes such as the Ranger and the Barbarian, while Soldiers may become Guardians, Conquerors or Dark Templars. Regardless of your choice, playing a Cimmerian will be a challenge!

 

The classes a Cimmerian can play are:

 

Soldier: Conqueror, Dark Templar, Guardian

 

Priest: Bear Shaman

 

Rogue: Barbarian, Ranger

 

 

AoC Stygians

 

Players in Age of Conan: Hyborian Adventures will find that playing with a Stygians account can be a joy to role-play. Their mysterious and magically aligned nature makes them perfect for those who want to play an intelligent and wise character who holds great power behind his or her dark eyes, yet they might also choose to play the role of a Stygian rogue whose main goal is to grab the riches that might be found in the estates of those in the upper castes. The Stygians are a diverse people who follow many paths of life, and players will find a wealth of opportunities if they choose to enter Hyboria as one of them.

 

In Age of Conan: Hyborian Adventures, the affinity Stygians have for magic is particularly evident. Their ability to master this ancient art has led them to become the only one of the three races who can specialize in the Mage archetype. Also, for Stygians who decide to follow the archetype of the Priest, they hold exclusive sway over the powerful path of the Tempest of Set. Stygian Mages can become Necromancers, Heralds of Xotli and Demonologists. For those who choose to follow the ways of the Rogue or Priest, they can also become Assassins and Rangers. Their superiority in magic has its price, however, as Stygians can never become Soldiers.

 

The classes a Stygian can play are:

 

Mage: Demonologist, Herald of Xotli, Necromancer

 

Priest: Tempest of Set

 

Rogue: Assassin, Ranger

 

 

The Classes in Age of Conan

 

What class you choose for your character determines his or her skills in combat, the ability to equip specific types equipment and what feats they can acquire as they level up.

 

 

 

These are the AoC classes available for you to choose from:

 

 

Age of Conan Assassin

Assassins are the most lethal killers in Hyboria. Those aspiring to the top of this profession face the most deadly regime of training, discipline, and study, but the ones that survive are executioners supreme.

No other class can deliver blows as deadly as an assassin. Their arsenal of lethal combos is complemented by their ability to slip past enemies unseen.

Assassins can dual wield daggers with lightning speed and can modify their attacks against specific targets, such as unholy attacks against heavily armored foes, or poison attacks versus mana users. Few can stand against an assassin in combat.

Archetype: Rogue

Permitted Races: Aquilonian, Stygian

Weapons: Daggers, crossbows, and dual-wielding

Armor: Cloth armor and silk armor

 

 

AoC Barbarian

The barbarian is one of the most dangerous and feared sights on the battlefield. Their combat style focuses on strength, aggression, and relentless assault.

Whether wielding two-handed weapons that sweep through enemy lines or fighting with a weapon in each hand, when the opportunity to deliver that devastating killing blow comes, they are ready.

Wounding barbarians enrages them, making them stronger and more deadly in battle and their varied array of powerful attacks can knock an enemy senseless, immobilize them, or make the very ground shake around them. Like other rogues, they excel at sneaking and the arts of ambushing.

Archetype: Rogue

Permitted Races: Cimmerian, Aquilonian

Weapons: One-handed edged, one-handed blunts, two-handed edged, two-handed blunts, bows, thrown weapons, and dual wielding.

Armor: Cloth armor and light armor

 

 

Age of Conan Bear Shaman

The spirit of nature is strong in Cimmeria and has begun to manifest itself amongst the barbarians of the north.

Bear shamans can inherit aspects of the great bear like claws, savage strength or adrenaline surges and use spirit totems that heal and counter-attack enemy blows. They can also gain the power to heal and eventually resurrect fallen companions.

Bear shamans are able to equip the heaviest priest armor (medium) and are the sturdiest of all the priests. Capable of mighty combos with their two-handed weapons, and a complement of druidic enchantments, this makes them fearsome enemies in combat. In common with other priests, they also have many healing powers.

Archetype: Priest

Permitted races: Cimmerian

Weapons: Two-handed blunts, bows, crossbows, and thrown weapons

Armor: Cloth armor, light armor, and medium armor

 

 

AoC Conqueror

Conquerors are a sword-wielding fusion of heavy armor and battlefield command, rare individuals rising from the ranks of Aquilonian generals and barbarous Cimmerian war-leaders.

The conqueror’s martial might is almost unparalleled and they manipulate those fighting around them inspiring allies, demoralizing foes and drawing strength from the fury of battle.

Conquerors are capable soldiers but their ability to augment their allies with battle-cries and inspirational auras, as well as causing disarray and degrading the fighting capability of the enemy make them unmatched masters of the battleground around them. They wield formidable two-handed weapons and can dual-wield for even more offensive power.

Archetype: Soldier

Permitted races: Aquilonian, Cimmerian

Weapons: One-handed blunts, two-handed blunts, one-handed edged, two-handed edged, crossbows, thrown weapons, and dual wielding.

Armor: Heavy armor, medium armor, and light armor.

 

 

Age of Conan Dark Templar

Dark Templars combine heavy armor, martial prowess and blood-thirsty magic with an all consuming desire for triumph.

They are warriors who have sold their humanity for unholy might, the power to feed upon the life of their enemies, spells that can reflect enemy attacks and unnatural powers of rejuvenation that have a darker, nightmarish twist to them.

Dark Templars wear heavy battle armor, have the lethal offensive capability of an expert soldier and wield vile sorcery. Their spells can leech life to enable a dark templar to heal themselves or their allies, conjure protective wards and unleash occult energies against enemies around them. They can even sacrifice their own life-force to power their invocations.

Archetype: Soldier

Permitted races: Aquilonian, Cimmerian

Weapons: One-handed edged, one-handed blunts, crossbows, and thrown weapons.

Armor: Heavy armor, medium armor, light armor, and shields

 

 

AoC Demonologist

The demonologist is the mightiest of sorcerers, wielding the power of hell and earth and capable of conjuring pillars of flame or titanic storms of electricity.

So great is their occult knowledge they can bargain a servant of hell into doing their bidding, a guardian daemon of warped beauty and terrible might.

Demonologists concentrate solely on sorcery and the potency of their spells is unmatched, as capable of eliminating a single enemy in a hellish inferno as destroying enemy lines with forks of lightning. They can sacrifice their own life-force in return for more occult power and they are most potent when they can devote their spell energies solely to attack.

Archetype: Mage

Permitted races: Stygian

Weapons: Daggers, crossbows, and thrown weapons

Armor: Cloth and silk armor

 

 

Age of Conan Guardian

Guardians are the most heavily armored and well drilled soldiers in Hyboria. Capable of withstanding punishment like no other, they also have an array of deadly attacks that deal devastating damage.

There is no more imposing sight in battle than a phalanx of guardians in full plate armor bearing sword and shield or ranked behind an impenetrable wall of pikes.

The guardian is the sturdiest of all the soldiers and their strength lies in their ability to mitigate damage with their heavy armor and shield. They do not use magic but focus on fighting with sword and shield or wielding pole arms capable of sweeping through ranks of enemies. As well as daunting defenses, they are renowned for their devastating charges, capable of ripping through enemy lines and slaughtering their opponents.

Archetype: Soldier

Permitted Races: Aquilonian, Cimmerian

Weapons: One-handed edged, one-handed blunts, polearms, crossbows, and thrown weapons

Armor: Full plate, heavy armor, medium armor, light armor, and shield

 

 

AoC Herald of Xotli

Heralds of Xotli are hybrids of the mage and soldier archetypes who wield alien spells and two handed weapons, making them a formidable enemy on the battlefield.

This class is for players who want to master both brutal swordplay and spectacular sorcery.

The result of demonology that went beyond the realms of hell and earth and out into the cold empty wastes beyond the realm of existence, they now faithfully serve Xotli, a demon-god of the Elder Night and an entity even the Atlanteans learned to fear.

Archetype: Mage

Permitted races: Stygian

Weapons: Two-handed edged, crossbows, daggers, and thrown weapons

Armor: Cloth and silk armor

 

 

Age of Conan Necromancer

Necromancers summon and command the undead, and they are legion. Their ghoulish minions are capable of tearing men apart or casting their own death magic.

The rotten corpses of the dead follow wherever the necromancer leads.

The dark magic wielded by necromancers  ranges from the unholy to pestilent corruption and the freezing touch of death. Through careful study they can develop the ability to call corpses from the earth to rise up and surround a foe or even attain lichdom, turning themselves into terrifying undead archmages.


Archetype: Mage

Permitted races: Stygian

Weapons: Daggers, crossbows, and thrown weapons

Armor: Cloth and silk armor

 

 

Aoc Priest of Mitra

Priests of Mitra wield divine power that can aid, heal, and even bring the dead to life.

Their god is one of justice, security, and liberty, and their followers are ready to fight to ensure these freedoms and to battle against oppression, tyranny, and villainy. Priests of Mitra also have the strongest healing powers. They also have the ability to bombard the enemy with holy damage.

Priests of Mitra wear light armor and use martial weapons. Their powers to augment those around, heal wounds, and impair enemies make them indispensable to any party exploring Hyboria.

Archetype: Priest

Permitted races: Aquilonian

Weapons: One-handed blunts, one-handed edged, daggers, crossbows, and thrown weapons

Armor: Cloth armor, light armor, and shields

 

 

Age of Conan Ranger

Rangers are the finest marksmen in Hyboria, capable of stalking an enemy and delivering devastating shots with pinpoint accuracy.

From the skilled woodsmen of the Bossonian Marches to the shortbow wielding horsemen of the Stygian desert, their skills with a bow set them apart from other warriors.

With an arsenal of specialist shots that can pin an enemy down, start bleeding wounds or pierce an enemy’s heart, they are difficult opponents. Knights fall to their fletched shafts and all the magic in hell cannot save a sorcerer with an arrow in their throat. They can fight in melee with swords and maces and wear medium armor, but their strengths lay with the bow.

Archetype: Rogue

Permitted Races: Cimmerian, Stygian, Aquilonian

Weapons: One-handed blunts, one-handed edged, daggers, bows, crossbows, and dual-wield

Armor: Cloth armor, light armor, medium armor, and shields

 

 

AoC Tempest of Set

These priests wield the awesome destructive might of Set, the snake god of Stygia.

This elder god, ancient when man was young, rewards his most faithful disciplies with mighty powers; lightning strikes that can tear the tops from mountains or lay waste to entire regions.

These followers of Set are renowned for the obliteration and ruin that follows in their wake, but like other priests, they have the power to heal en masse and restore life. As well as a variety of martial weapons, light armor, and shields, they can also wield magical talismans in the form of ancient tomes or the hearts of slain monsters.

Archetype: Priest

Permitted Races: Stygian

Weapons: One-handed blunts, one-handed edged, polearms, daggers, bows, crossbows, and thrown weapons.

Armor: Cloth armor, light armor, and shields.

 

 

 

 

 

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